Sorting the table by tiers will place all Starter tech at the top and Repeatable end-game tech at the . Thrall, resort, penal. For help using these cheat codes, please see the research_technology command page. Stellaris technology list and IDs cheat. It also can't be used to preemptively destroy uninhabited worlds so you don't have an inconvenient contingency hub popping up in an important system. HOI4 Unit Codes They can be referenced when executing console commands, editing savegames or creating custom events or starting systems. Actual in-game tech cost will scale with the empire's size (number of colonized planets and population). All Colossus Weapons. Thrall, resort, penal. Destroys the planet it's used on. This is a searchable and complete list of Stellaris technologies and their IDs. Stellaris cheats and commands. Some ethic exclusions make sense: Pacifists can't crack planets or neutron sweep (obvious reasons), Divine Stimulus is only accessible to Spiritualists (duh, nobody else would want to use it), Global Pacification for Pacifists only (some other empire could find it useful, but only pacifist would care to develop this kind of things), Atmopheric . Neutron Sweep - Expansion type. )" Obviously, replace technology_id_here with the technology ID of your choice. ID / Cheat Code; Space Exploration: tech_space_exploration: Corvettes: tech_corvettes: Destroyers: tech_destroyers: Cruisers: . Mar 12, 2018 @ 11:43pm. . Presumably the PK stands for "Planet Killer." #1 Cavilier102 Jan 23, 2019 @ 10:49pm Since you know abouts where to look, I'm looking for the tech id's for the world techs. God Ray - Religious type. For example, the command research_technology_tech alien_life_studies will research Alien Life Studies. To open the console, press ~ and then enter "research_technology (technology_id_here.)". Empire of Sin AoW: . IDs. Planetary Pacifier - Diplomatic type. Planet Cracker - War type. However, they are useless because you can't equip weapons, such as a Neutron Sweep, on them without the Apocalypse DLC. I like Neutron Sweep over the rest because it allow you to take a planet without having to fight on the ground for it, in particular on those Fallen Empire planets that have 3000+ armies that take forever to take . Ringworld (Tech) pc_ringworld_tech Ringworld (Tech Damaged) pc_ringworld_tech_damaged Celestial body (stars) ID . Stellaris Technology List A list of all technologies in Stellaris, along with their IDs for use in console commands, cheats and mods. Stellaris 46374 Bug Reports 26494 Suggestions 15915 Tech Support 2547 Multiplayer 356 User Mods 4383 Stellaris AAR (After Action . Have only seen them pop up once or twice this whole time for me. These IDs are intended for use with the "research_technology" console command. These IDs are usually used with the research_technology tech ID command. However, they are useless because you can't equip weapons, such as a Neutron Sweep, on them without the Apocalypse DLC. tech_energy_torpedoes_1: Neutron Launchers: tech_energy_torpedoes_2: Extradimensional Weaponry: This article is for the PC version of Stellaris only. It also can't be used to preemptively destroy uninhabited worlds so you don't have an inconvenient contingency hub popping up in an important system. Neutron Sweep is tech_pk_neutron, in "00_apocalypse_tech.txt" under Stellaris\common\technologies. IDs refer to the internal names used by all assets within the game files. Presumably the PK stands for "Planet Killer." Since you know abouts where to look, I'm looking for the tech id's for the world techs. Ringworld (Tech) pc_ringworld_tech Ringworld (Tech Damaged) pc_ringworld_tech_damaged Celestial body (stars) ID . To open the console, press ~ and then enter "research_technology (technology_id_here. Neutron Sweep is tech_pk_neutron, in "00_apocalypse_tech.txt" under Stellaris\common\technologies. These IDs are intended for use with the "research_technology" console command. For example, you can execute effect give_technology = { tech = tech_colossus } to obtain the Colossus technology, allowing you to build colossi and colossus shipyards. A list of all technologies in Stellaris, along with their IDs for use in console commands, cheats and mods. Neutron sweeps doesn't work on machine empires. So those are some scenarios where the world cracker + global pacifier would work better than the neutron sweep. To research techs of higher tiers it is first needed to acquire 6 techs of the preceding tier. Contents 1 Celestial bodies 2 Districts 3 Orbital deposits 4 Planetary features 5 Relics 6 Civics 7 Resolutions 8 Species traits 9 Leader traits Stellaris 46374 Bug Reports 26494 Suggestions 15915 Tech Support 2547 Multiplayer 356 User Mods 4383 Stellaris AAR (After Action . Some ethic exclusions make sense: Pacifists can't crack planets or neutron sweep (obvious reasons), Divine Stimulus is only accessible to Spiritualists (duh, nobody else would want to use it), Global Pacification for Pacifists only (some other empire could find it useful, but only pacifist would care to develop this kind of things), Atmopheric . Below is our complete list of the Technology IDs for Stellaris. So those are some scenarios where the world cracker + global pacifier would work better than the neutron sweep. Obviously, replace technology_id_here with the technology ID of your choice. . Stellaris Wiki Active Wikis. Wipes out all sentient life, but leaves their structures intact. For example, you can execute effect give_technology = { tech = tech_colossus } to obtain the Colossus technology, allowing you to build colossi and colossus shipyards. Console. Neutron sweeps doesn't work on machine empires. Permanently bars the planet from interacting with the galaxy, but nobody has to die. Stellaris. The table denotes the base cost of a tech. Assuming I am correct, you'll then be able to place the new capitol where the old one was and none of the other buildings . Stellaris Technology IDs. I predict that eventually the neutron sweep will also destroy the existing capitol building on the planet (because leaving it there can lead to problems, such as a colony with two capitol buildings). I like Neutron Sweep over the rest because it allow you to take a planet without having to fight on the ground for it, in particular on those Fallen Empire planets that have 3000+ armies that take forever to take . Ship ID (DLC) Ship NAME_Cleanser: Neutron Sweep colossus NAME_Enforcer: Global Pacifier colossus NAME_Reaper: Stellaris Technology IDs tech_starbase_1 (Outpost) tech_starbase_2 (Starport) tech_starbase_3 (Starhold) Commands. Neutron Sweep colossus Enforcer: Global Pacifier colossus Reaper: World Cracker colossus